Hi everyone, New update 1.1.2 is coming in a few hours. (special thanks to Jktu for the illustration)Improvements: Added diplomatic interactions with other Masters. Added alchemy (turning gold into gems and vice versa). Changed and improved unit information screen. Added new achievements. Fixed and improved Phoenix unit model. Fixed: Untimely recalculation of troops’ mobility after constructing the buildings that increase it and using ‘Fair Wind’ ritual. AI spending money and advancing ineffectively. AI building three shipyards in one province. AI not hiring an army while exploring a province with a garrison for a long time. AI not building outpost while having access to fort. Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander. AI heroes not always learning new skills on level up. Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge. Ritual not being displayed with fog of war on and being displayed with it off. Lack of increase in the price for missing resources during items purchase. Bonuses for units with knowledge of dead lands and desert not working. Game crash caused by quest checking after finished battle and dialog display for heroes under AI control. Game freeze during turn ending caused by AI hero’s item equipment. Rare game crash caused by map generation and exiting the game. Incorrect award display for victory on the Arena. Rare game crash on exiting city screen caused by hero’s unprocessed dialogs from previous shard. Too strong province guards on early campaign stages. Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event. Injury animation for Executioner unit. Blinking of ‘Cancel’ and ‘Change’ buttons in the city screen. ‘Attack Shard’ window’s tooltip covering functional buttons. Game’s icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8. Improved creation and removal mechanism of the render’s context. Possible game crash with the ‘Incomplete draw buffer’ error. Possible game crash caused by changing graphic settings. Possible game crash caused by launching the game on several Intel video cards. Disconnect in multiplayer caused by a match being inactive for a long time. Commander that uses some of Scout’s skills can now shoot with crossbow. Synchronized attack and animation for Centaur, Ballista and Catapult units. Removal of one fragment of the castle’s wall during its assault. Interface elements for provinces that aren’t bordered with player’s not being displayed with Fog of War off. Game freeze caused by pressing Escape button in the city screen. Bonuses for mixed skill sets of Commander not working properly in some cases. Reduced sound volume prior to and after a battle.