Hi everyone, New update 1.1.1 is now available for download. Hotfix update: Multiplayer has been moved to a more powerful server. Fixed a bug with disabled unit abilities in tactical battles. Change list: Added German localization. Improved font texture for German and Polish versions of the game. Different icons for achievements (in-game only for now, will be available for Steam soon). Added additional check of the files integrity for the autoupdate system. Removed scrollbar from dialog windows. They are now scaled depending on the amount of text. Extended header in the statistics screen on the strategic map. Added ‘Lowest’ graphics preset in the settings. Added extended tooltips for spells on the city screen. Fixed: Province’s resource not appearing based on the event results. AI heroes not getting experience from visiting arena. Inactive ‘Start battle’ button when entering arena’s tribune. Hero’s karma change when he’s watching fights from arena’s tribune. Dialog window covering units hire window on some events. Dialog window appearing above the window for choosing a guard during an event where player’s province with more than one guard is attacked. A bug causing hero’s negative mobility. Possible game crash during loading caused by ATI video cards. Possible game crash when saving profile. Game crash caused by switching from ‘Minimum’ to ‘Maximum’ graphics preset. Empty necromancy window appearance when the battle is finished. Generation of impassable tactical map. AI bug that prevented it from hiring the best guard available. AI bug that prevented it from hiring any guards at all. AI’s algorithm for battle result prediction. Simultaneous shooting of AI’s archers on the fastest battle speed. Resources becoming available after clearing any sight in a province instead of a certain one. Letters cutting in the strategic map’s statistics screen. Quests could be considered as complete when clearing sights in a non-quest province. Player’s heroes inability to leave a neutral province because of AI’s heroes (AI considered these provinces as passable). Incorrect display of change in gem / gold revenue caused by events. A bug that caused AI’s dead heroes to level up thus not letting it to resurrect them.