Hi everyone, The first update is here. Today we're focusing on bug and balance fixes and mainly, with other changes and additions coming later this week. Update notes 2.010: Fixed: - "Canyon" land battle location, also known as "two bridges and stuck AI". - Bug that caused characters to say "Yes, cap" to the player. - Logical error in the dialogue with smugglers ("Dialogue with no exit function"). Balance: - Lowered characteristics for guards on mines during escapes. - Changed "escape" mechanic — every failed escape increases the probability of "amnesty" (we'll talk more about it later). - Changed text description and lowered number of guards for the "Burning ships" mission. - Increased number of thugs in the "Mine capture" mission. - Simplified fleet management when entering and leaving harbors — ships are automatically added back to the player's current fleet. Added: - Two new maps for multiplayer (deathmatch) - "Camps" and "Ruins".