Update Notes (January 22)

Discussion in 'Blood & Gold: Caribbean!' started by Snowbird Games, Jan 22, 2016.

  1. Snowbird Games

    Snowbird Games Administrator Staff Member

    Hi everyone,

    We're releasing a pretty big pack of fixes along with some new graphical and gameplay additions in another update today.

    Update notes 2.040:


    - New mission "Assassination from the roof".
    - Shotgun weapon class: Blunderbuss and Blunderbuss Pistol.
    - Animated moving clouds.
    - Ability to choose a ship for sinking after accepting another ship to the player's fleet.
    - Additional experience for completing quests from town's board.
    - Ability to change facial features for the female character in the face editor.
    - Traits for player's companions.
    - Notification about an empty bank account.


    - Sudden death of sailors during boarding fights along with allies.
    - Removing of ships with zero crew number.
    - Errors in Russian localization.
    - Errors in AI behavior in the siege locations.
    - Chance of getting imprisoned for officer-managers (Treasurer, Secretary etc.) after a fight.
    - Assignment of an unknown captain during fleet autoselection when coming back to the harbor.
    - Bug related to giving orders to a governor with no units in his party.
    - Random ship renaming after changing player's fleet flagship during a battle.
    - Ships/patrols getting stuck near Biloxi on the strategic map.
    - Sapper getting stuck during the "Blowing up mine" mission.
    - Missing particles for the pistol used in the "Killer Nun" mission.
    - Bug related to the damage calculation dealt to player's ships during sea sieges.
    - Bug related to hiring veteran lancer in the player's faction.
    - Bug that caused negative HP for ship hulls.
    - Script error upon promoting units in the player's party.
    - Quest distribution bug when the player is the leader of his own faction.
    - Display bug related to sails on the medium galleon.
    - Bug related to cannonballs not flying out of the front cannons on some ships.
    - Bug that prevented players escaping sleep menu in the cabin.


    - Functional for calculation and transferring of goods to the player's party when capturing ships after boarding fights.
    pizzaman6 likes this.
  2. pizzaman6

    pizzaman6 New Member

    This is awesome, thanks Snowbird, love this game!

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